Exogenesis on Kickstarter


In case you haven’t heard the news, YUP, we’re on Kickstarter! We had a pretty strong launch, but now we have to pick up the pace if we are to reach our funding goal.

Please help us get Exogenesis funded to ensure you can get your hands on it by Q4 2014!

Kickstarter link

Please vote “Yes” on Steam Greenlight, too.

Exogenesis on Steam Greenlight

What Zero Escape creator Kotaro Uchikoshi thinks of Exogenesis

DISCLAIMER: While everything you will read below is 100% true, this is just us being fanboys and fangirls.

So here’s the thing: Like many, many fans who added Uchikoshi-san on Facebook after his series of tweets about ZE3 in English, I chatted him up to let him know how appreciated his work is. We had a mostly one-sided conversation about outsourcing as one way to curtail development costs in order to make ZE3 happen, and I told him how much of an inspiration 999 was for me to create my own commercial game.

One of those days while the movement for rallying ZE3 support was ramping up (check out Operation Bluebird if you haven’t), I posted a video I found of him on IGN. He seemed shy then, so his response to me posting it was understandable albeit unexpected.

Here is how it went:

Kotaro Uchikoshi on Exogenesis

The link you see above leads to our page on the Lemma Soft Forums which is a popular hub of visual novels. So, there you have it!

You can imagine how thrilled we were to receive positive feedback not only from a personal idol, but also one of the vanguards of narrative story telling in video games. It was a small comment but hugely inspiring nonetheless.

Don’t Call Me Baby

Exogenesis Character BleuIt’s strange how things keep happening that allow me to relate with the story of Exogenesis on a personal level. Almost two months ago, a person very dear to me passed away and, like Yu, I really want her back. Now, just a few hours ago, I got robbed and lost my phone. It’s a relatively old model (Samsung Galaxy S2), but I still paid good money for that back in the day and I tend to jot down many important notes on my phone (should the robber check its contents, most of Exogenesis would be spoiled for him)┬ásince my best ideas come while I’m taking walks. .

Crime is rampant in post-apocalyptic scenarios, and Exogenesis is no exception. There’s actually a scene in the first chapter based on a childhood experience of mine. Now I can say I have a fairly good idea how a direct victim of crime might feel in the game.

Oddly enough, I did not end up with as much anger and frustration as most people I know who get robbed. In fact, I somewhat enjoyed the rush. Don’t get me wrong – I’m still annoyed when I realize I’ve just lost contact numbers, special messages, account numbers I use to pay my bills, and even important photos including one I have with the legendary Final Fantasy composer Nobuo Uematsu-san – but that exact moment when the robber boarded the public vehicle (you may have heard of these things called Philippine jeepneys) I was the only passenger of was actually rather exciting.

Until around three years ago, I’ve practiced martial arts, and I know how to disarm a knife even from a sitting position, so I thought of fighting the man with a rusty 6-inch blade in his hand. Unfortunately, he also had this piece of wood around four feet long, and he used it to keep me at bay. The criminal knew what he was doing – if I try to pull, push, or shove away the plank, he can react real quick by stabbing or cutting me. I could not get close enough to his knife to disarm it. With that realization, I started assessing in my mind instantaneously whether it was worth risking getting a knife wound in order to keep my phone, given its monetary value and the valuable data in it.

It was a decision between a potentially life-long injury (death did not cross my mind) and losing a couple years’ worth of files and memories that I can mostly recover even though it would be a pain in the ass, so I chose to concede. I handed over my phone, and the man got off the jeep with his long piece of wood and sizable knife in hand. Had I exposed him as he walked away, no one would dare apprehend the visibly armed culprit anyway, and he was on edge and ready to attack me should I make any sudden moves, leaving me with no other sensible option than to let him go.

I did see a nearby traffic officer across the street, but by the time I’ve hurriedly explained to him the situation and got on his bike so we can give chase, the robber was already able to run off to perhaps his usual escape route (probably a well-hidden one, since the people we asked didn’t see him).

Long story short, it was still a pretty interesting experience, losing the valuable stuff in my phone notwithstanding. I am not saying you should go and catch the thrill of being robbed for yourself; I just felt like sharing the story here because it’s so close to the heart of Exogenesis – it was a crime committed by someone who I believe is himself a victim of neccessity due to poverty. He was underweight, had a shrill voice, when he struck me with his plank it was not strong enough to inflict pain, he did not ask for my wallet (possibly to lessen the damage on me), and he could have easily stabbed me as soon as I first showed signs of resistance like other robbers do but didn’t.

Losing my phone might be a bigger setback than I realize now having just lost it, but I think this is one of those experiences I will look back to fondly, especially since it came at a timely manner – right when I can relate getting robbed to the game I’m pouring my heart and soul on.

Or maybe it’s just time for an upgrade.

- Nico

So THIS is a website!

Exogenesis Lighting Animation

It’s been a long time coming, but we finally have a website! Those who’ve known Exogenesis for a while have had to rely on our Facebook page and various forum threads to keep up with updates, but now you can watch this space as well. You can navigate the site by clicking on the links above, which will take you to all sorts of different pages (okay, so maybe there’s not a lot of them yet…) with information about the game. We’ll add more info as we go along, but for now, you can get the skinny on how Exogenesis will play, read about the main cast of characters, and meet the team behind the game’s development.

So feel free to look around, and please support Exogenesis!